Servicios Personalizados
Revista
Articulo
Indicadores
Citado por SciELO
Accesos
Links relacionados
Citado por Google
Similares en
SciELO
Similares en Google
Compartir
Revista Científica General José María Córdova
versión impresa ISSN 1900-6586versión On-line ISSN 2500-7645
Resumen
CALEBE ZADI, Igor; MONTANHER, Renato Cristiano y MONTEIRO, Ana Maria. Digital game for learning English as a second language using complex thinking. Rev. Cient. Gen. José María Córdova [online]. 2021, vol.19, n.33, pp.243-262. Epub 12-Ago-2021. ISSN 1900-6586. https://doi.org/10.21830/19006586.727.
This paper presents a proposal for an educational digital game for teaching English as a foreign language to native Portuguese speakers. The literature review on the subject showed a general lack of a pedagogical approach to developing materials and tools designed for foreign language learning using this type of game. Complex thinking was chosen for this research's pedagogical approach to developing an RPG-type game. The game integrates a chatbot as an interlocutor, contributing to attaining English language skills and maintaining the students' motivation.
Palabras clave : chatbot; complex thinking; educational game; educational technology; second language teaching.











