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TecnoLógicas
versão impressa ISSN 0123-7799versão On-line ISSN 2256-5337
Resumo
ESCOBAR-REYNEL, Jorge Luis et al. Development Model for the Construction of Educational Mobile Applications. TecnoL. [online]. 2021, vol.24, n.52, pp.110-135. Epub 21-Fev-2022. ISSN 0123-7799. https://doi.org/10.22430/22565337.2065.
Mobile devices promote the construction of knowledge, fostering social learning and knowledge exchange. Mobile learning creates an opportunity for growth and the application of innovative practices in educational settings. The Colombian government has implemented investment strategies to improve educational quality and provided schools throughout the country with mobile devices. However, the mobile applications contained in these devices lack contents in accordance with student’s context and educational level and UX/UI design; moreover, they do not promote an improvement in the teaching-learning process. This study presents a model that non-programming teachers can use to develop educational mobile applications, which integrates didactic and methodological strategies aimed at academic improvement. Descriptive research with a mixed-methods approach was employed here to interpret the results obtained and analyze the mediation of the mobile applications created adopting this model to support the teaching-learning process. Teachers from ten public educational institutions, who exhibited little appropriation and ignorance of mobile learning, participated in this study. As a result, a model to develop educational mobile applications was created, which represents a contribution to the existing literature in the field of mobile learning and the development of innovative teaching practices. It was concluded that the development model proposed in this paper can be used by non-developer teachers to implement educational mobile applications that serve as a mediating didactic tool in the teaching-learning process in primary and secondary education.
Palavras-chave : Mobile device; mobile learning; mobile applications; courseware; educational technology.