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CES Psicología

versão On-line ISSN 2011-3080

Resumo

BENDER HAYDU, Verônica; JACYNTHO ZACARIM, Marcela Roberta; DE SOUZA DOMINGOS, Allan Patrick  e  BORLOTI, Elizeu. Behavioral measures of presence in virtual environments. CES Psicol [online]. 2016, vol.9, n.1, pp.47-64. ISSN 2011-3080.

To identify and analyze the functions of interactions responses to the stimuli of a virtual environment and their relation to the degree of reported presence of sense, the Xbox 360® with the Kinect Adventures game was used. Four phases of the game were executed and a questionnaire was administered. Verbal responses directed to virtual stimuli did not show a behavioral pattern, but the frequency of non-verbal responses directed to virtual stimuli (NVS-VS) and the sense of presence increased with the advance in stages. It is suggested that the frequency of VR-VS is an appropriate complementary measure of the sense of presence and perform functional analyzes of behavior during immersion can be useful to access the sense of presence.

Palavras-chave : Sense of Presence; Xbox 360; Virtual Reality; Behavior Analysis; Private Behaviors.

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